23/06/2024 - 03/08/2024 Ng Zheng Kai 0359424 Bachelor of Design in
Creative Media Advanced Interactive Design Final Project
INSTRUCTIONS
Project 3 - Completed Thematic Website
For this project, we are to create a thematic website based on our prototype
on project 2. we are to integrate visual asset and refine the prototype into a
complete working and functional product experience using Adobe Animate
Before starting the project, I watched some helpful tutorials online on how to
better utilize Adobe Animate.
Fig 1.1 Masking and Adding Buttons in Adobe Animate
Fig 1.2 Creating a Simple Website Using Adobe Animate
After that, I started to create assets in Adobe Illustrator and import it to
the library in Adobe Animate.
Fig 1.3 Importing assets into library
I then created different animation transitions for each page and made labels
on the "action" layer.
Fig 1.4 Start page
Fig 1.5 Transition
Fig 1.6 Main menu
Fig 1.7 Bearings page 1
Fig 1.8 Bearings page 2
Fig 1.9 Bearing details page
Originally, I planned to implement a page for customizing a skate deck with
various selection of colour palettes but it proved to be too complicated and
beyond my understanding of Animation and JavaScript.
After completing some sections of the animations, I started to code, I used an
"actions' layer and label each section of the animation. I used code snippets
for quickly adding my code into the specific frames.
Fig 1.10 Codes
Fig 1.11 Frames used for coding
Final Submission
Below is the video recording of the walkthrough of the website.
As I am undertaking the final project of Advanced Interactive Design, I found myself deeply engaged with both the technical and creative aspects of the task. The process of designing animations in Adobe Animate and crafting a thematic website challenged me to apply my technical skills in a meaningful way. It was an opportunity to explore the software's capabilities, from simple frame-by-frame animations to more complex interactive elements. Each step required a meticulous approach, from planning and storyboarding to executing and refining the animations.
Through this project, I gained a deeper appreciation for the competencies required in digital design and animation. I recognized the importance of attention to detail, user-centered design, and effective communication. These skills are invaluable, not only in the context of this project but also in my future endeavors, whether they involve creating digital content, working in a team, or pursuing a career in a related field.
This experience has also highlighted the significance of self-assessment and seeking constructive feedback. Understanding my strengths and areas for growth has empowered me to set specific goals for improvement, such as mastering advanced animation techniques and enhancing my understanding of user experience design.
In conclusion, this final project was more than just an academic exercise; it was a journey of self-discovery and skill development. By aligning with the learning goal of "Appraising and Valuing Competencies," I was able to use technology not only as a tool for creation but also as a means for self-reflection and improvement. This project has equipped me with the skills and mindset needed to continue growing as a learner and a creator, preparing me for future challenges and opportunities in the ever-evolving digital landscape.
Week 1 - 7 Ng Zheng Kai 0359424 Intercultural Design / Bachelor of Design in Creative Media (hons)` Project 1, 2 & 3: Hanhaba Obi INSTRUCTIONS A proposal to concretise ideas, supported by research, for a final design revolving a given theme that reflects students’ understanding and interpretation of global issues and design aesthetics. The general theme is “Cultural Sensitivity in Design” You are to study a cultural phenomenon, or a particular subculture that is perceived as ‘sensitive’, and “frame” your study within the chosen theme. You are to convey this cultural aspect without altering the actual facts but within a presentable interpretation and adaptation that raises awareness from the viewers. Produce some preliminary ideas on how to visually express you interpretation using design language. Each idea is to be supported by a short ratio
23/09/2024 - 20/10/2024 Ng Zheng Kai 0359424 Bachelor of Design in Creative Media Experiential Design Exercises INSTRUCTIONS Week 1 -Introduction to the module and expectations of the class Week 2 -Journey map group activity In this group activity, we were to come up with a user journey map on an existing place. We cam up with Genting Skyworlds Theme Park and used Miro to create the journey map Fig 1.1 Group Activity User Journey Map Fig 1.2 Miro User Journey Map Task 1: AR Animals Task: Launch google.com on your phone browser search for dinosaur or dog, cat, tiger View in 3D View in AR (Life Size) Fig 1.3 View in 3D Fig 1.4 View in AR
4/11/2024 - 12/11/2024 Ng Zheng Kai 0359424 Bachelor of Design in Creative Media Experiential Design Project 1 INSTRUCTIONS Ideation process: Project 1: Anatomy Educational AR App Problem : Limited access to detailed and interactive anatomical models of the human body for educational purposes. Solution : An AR-powered platform allowing users to explore and interact with detailed 3D anatomical models of the human body. Fig 1.1 Anatomy AR App Feedback from Mr Razif: Animation on 3D models showcasing how different biological systems works could be interesting but animating 3D models might be hard to achieve. Project 2: Furniture Placement AR Problem: Difficulty
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