Major Project
03/02/2025 - 25/03/2025
Ng Zheng Kai 0359424
Bachelor of Design in
Creative Media
Major Project
INSTRUCTIONS
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Fig 1.2 Proposed Ideas |
Each of us came up with an idea, which is a health app (HealthSync) by Michael, a social gaming app (Beacon) by Jordan, a screen-time tracking app (Digital Detox) by Ian, and a first aid guide app (First Aid Guide Web App) by me.
Research
We delved deeper into Beacon by thinking of more features, conducting interviews, and researching other competitor apps.
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Fig 1.7 Competitors |
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Fig 1.8 User Personas |
And for user persona, each of us created a persona, and for me I created Sam, who is a laid back gamer trying to find gamers online with similar styles.
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Fig 1.9 My User Persona |
- Awareness Stage - Identifying the problem
- Consideration Stage - Exploring Solutions
- Decision Stage - Trying the App
- Engagement Stage - Using the App
- Retention Stage - Becoming a Loyal User
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Fig 1.11 Sam's User Journey 1 |
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Fig 1.12 Sam's User Journey 2 |
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Fig 1.13 Card Sorting Methods |
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Fig 1.14 Card Sorting Results |
REFLECTION
We initially explored multiple ideas, including my First Aid Guide Web App, but after discussions with Mr. Shamsul, we pivoted to Beacon, a social gaming app with a more feasible and engaging direction. This reinforced the importance of adaptability and user-centered design.
Research played a crucial role—we conducted competitor analysis, user interviews, and card sorting to identify key pain points, leading to well-defined user insights. I created the user persona Sam, a laid-back gamer, and mapped his user journey, ensuring our app’s features aligned with real user needs.
Effective planning and teamwork helped streamline the process, using FigJam to organize ideas and assign tasks. Additionally, structuring our prototype presentation clearly improved my ability to translate research into engaging visuals.
This project has been a rewarding learning experience, strengthening my UI/UX research, problem-solving, and communication skills. Moving forward, I aim to refine my iterative design process and further develop Beacon into a polished, user-centered product.
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